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Games and second language acquisition in an after-school program
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TitleGames and second language acquisition in an after-school program
AuthorMelgarejo, Sebastian Rodriguez
SubjectsSpanish language -- Study and teaching
Second language acquisition
Language and languages -- Study and teaching
After-school programs
Language learning and language teaching
Foreign language instruction
Educational games
LocationArchives P118.2.M45 2011
NotesThesis (Master of Education in World Language Instruction)--Concordia College (Moorhead, Minn.), 2011.
Rights ManagementCopyright owned by Sebastian Rodriguez Melgarejo.
AbstractLanguage instructors have long recognized games as providing a context for meaningful communication and enhancing motivation. This paper discusses the rationale behind the design and implementation of games in an after-school program in order to enhance second language acquisition. Through qualitative research, this study aims to reveal the meaning and essence of students' experience while playing games and learning in a ludic environment. The results provide relevant information about students' expressions of joy, students' collaboration, and how games facilitate students' understanding of the Spanish language that is being used. This study also finds relevant information about the students' perceptions of rules and competition and explores the benefits of fostering a collaborative and non-competitive environment. Through the analysis of the researcher's interactions as a participant-observer, this paper presents ways to enhance the games' pedagogical potential. This study will conclude giving evidence that when games are properly designed, implemented, and directed they can constitute a substantial part of language programs and be a powerful tool for educators.
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